<html><body><table width=260>
<tr><td width=40>
<button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td><td width=180>
<center>Abyss Walker Skill Menu</center>
</td><td width=40>
<button value="Back" action="bypass -h admin_html skills/DarkElf/delf.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td></tr></table>
<img src="sek.cbui355" width=260 height=2><br>
<center><table width=260>
<tr><td>Level:</td><td><edit var="level" width=110 height=15></td></tr>
</table><br>
<font color="b5a6c6"><table width=260>
<tr><td>Confusion (max 19)</td><td><button value="Add" action="bypass -h admin_add_skill 2 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Trick (max 12)</td><td><button value="Add" action="bypass -h admin_add_skill 11 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Unlock (max 14)</td><td><button value="Add" action="bypass -h admin_add_skill 27 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Backstab (max 37)</td><td><button value="Add" action="bypass -h admin_add_skill 30 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Drain Health (max 53)</td><td><button value="Add" action="bypass -h admin_add_skill 70 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Bleed (max 6)</td><td><button value="Add" action="bypass -h admin_add_skill 96 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Freezing Strike (max 24)</td><td><button value="Add" action="bypass -h admin_add_skill 105 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Veil (max 14)</td><td><button value="Add" action="bypass -h admin_add_skill 106 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Ultimate Evasion (max 2)</td><td><button value="Add" action="bypass -h admin_add_skill 111 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Power Break (max 17)</td><td><button value="Add" action="bypass -h admin_add_skill 115 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Hex (max 15)</td><td><button value="Add" action="bypass -h admin_add_skill 122 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Poison (max 5)</td><td><button value="Add" action="bypass -h admin_add_skill 129 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Quick Step (max 2)</td><td><button value="Add" action="bypass -h admin_add_skill 169 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Esprit (max 8)</td><td><button value="Add" action="bypass -h admin_add_skill 171 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Critical Power (max 6)</td><td><button value="Add" action="bypass -h admin_add_skill 193 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Boost Breath (max 2)</td><td><button value="Add" action="bypass -h admin_add_skill 195 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Boost Evasion (max 3)</td><td><button value="Add" action="bypass -h admin_add_skill 198 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Dagger Mastery (max 45)</td><td><button value="Add" action="bypass -h admin_add_skill 209 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Silent Move (max 1)</td><td><button value="Add" action="bypass -h admin_add_skill 221 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Sting (max 49)</td><td><button value="Add" action="bypass -h admin_add_skill 223 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Acrobatic Move (max 3)</td><td><button value="Add" action="bypass -h admin_add_skill 225 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Light Armor Mastery (max 19)</td><td><button value="Add" action="bypass -h admin_add_skill 233 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Deadly Blow (max 37)</td><td><button value="Add" action="bypass -h admin_add_skill 263 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Vicious Stance (max 20)</td><td><button value="Add" action="bypass -h admin_add_skill 312 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Blinding Blow (max 10)</td><td><button value="Add" action="bypass -h admin_add_skill 321 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Detect Trap (max 1)</td><td><button value="Add" action="bypass -h admin_add_skill 623 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Defuse Trap (max 1)</td><td><button value="Add" action="bypass -h admin_add_skill 624 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Summon Treasure Key (max 4)</td><td><button value="Add" action="bypass -h admin_add_skill 419 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Lure (max 1)</td><td><button value="Add" action="bypass -h admin_add_skill 51 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Acrobat (max 2)</td><td><button value="Add" action="bypass -h admin_add_skill 173 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Sand Bomb (max 10)</td><td><button value="Add" action="bypass -h admin_add_skill 412 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Mortal Strike (max 3)</td><td><button value="Add" action="bypass -h admin_add_skill 410 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Escape Shackle (max 1)</td><td><button value="Add" action="bypass -h admin_add_skill 453 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Shadow Step (max 1)</td><td><button value="Add" action="bypass -h admin_add_skill 821 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
<tr><td>Evasion Counter (max 1)</td><td><button value="Add" action="bypass -h admin_add_skill 818 $level" width=55 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
</table></center></font>
</body></html>